Download from The Windows version isn't signed, and UAC will warn that it's untrusted. This will be fixed in a future release.

Build and Run

$ nimble prereqs
$ nimble build
$ nimble import_assets
$ nimble start


Enu requires a custom Godot version, which lives in vendor/godot. This will be fetched and built as part of nimble prereqs.

See Compiling Godot.